You command the blue vehicles in the southwest. Win by destroying the orange Command Post. Lose if yours is destroyed. Nothing ends the match on a clock.
You start with a Command Post, a Factory, two Power Rigs (+4 power per second each), 350 power, and three Scout / Wheels / MG vehicles. The cap is 20 vehicles.
Desktop. Left-drag a box around your vehicles. Left-click selects one. Right-click ground to move. Right-click an enemy vehicle or building to attack. WASD is not required: arrows pan, and the arrow pad pans. Wheel zooms. S stops. Esc cancels a placement. The minimap recenters and never orders units.
Touch. Select, then drag a box. Move, then tap the destination (drag pans). Attack, then tap an enemy, or tap open ground to attack-move. Build buttons only arm a placement; the pad click spends power.
Rigs belong on rig pads, including the amber pad in the center. Factories and turrets use their own pads. A bad pad does not spend power. The factory queue holds five and charges once, first in, first out, about 4–10 seconds. Body, drive, and weapon costs add together.
Tracks are slower and tougher in price. Hover is fastest. There is no slow ground. Rockets splash, so give them room. The enemy factory sends three vehicles every 40 seconds until that factory is destroyed.